Lands of Intrigue

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Lands of Intrigue

South of the Western Heartlands and west of Erlkazar are the so-called Lands of Intrigue: Amn, Calimshan, Muranndin, Tethyr, and the duchy of Velen. The entire region is suited to agriculture, though the ruling merchant houses of Amn have chosen to focus on trade and colonization, organizing mercenary companies to strong-arm and intimidate its neighbors. Tethyr’s feudal monarchy, the Rhindaun line, governs from its capital in Darromar. Between these two human nations lie the fey-ruled Wealdath and the monstrous kingdom of Muranndin. Cut off by Muranndin, remote Velen seceded from Tethyr in the Year of Thundering Hosts (1423 DR).

Civilization

Lands of Intrigue

Forgotten Realms Osgood